Designed by Modostudio, Piazza d’Armi Urban Park approaches the issue of context through two major aspects: the artificial and the natural. The edges of the site, influenced by the surrounding urban structure and by the condition of these spaces, create a series of artificial and anthropological areas, that serve as a filter between the surrounding urban design and the area of the urban park.
The area of the church, the playground, the urban square, the marketplace, and the sports venues, become interwoven artificial worlds at a neighborhood scale. Here, one can find the urban park, alandscape that was deliberately alienated to the surrounding tissue, in order to give rise to a unique experience, abstracted from the context. This park, or better: landscape, becomes a vital element for the city: a place where the residents can experience a direct visual connection with the surrounding mountains. The park accommodates the theatre, a multifunctional building and a place of performance, but is also the cultural engine of the city, thanks to the many functions brought together there. The filter between the artificial and the natural areas also becomes a visual filter, established by the earthworks required to create the park, the “dunes”. The functional elements at the border of the site are planimetrically characterized by streamlined shapes, aiming to create the image of forces that push the urban tissue towards the inside of the park.